ファイレクシアンMtG
戻る
Soul-Scar Mage
Soul-Scar Mage
/ R
Creature — Human Wizard
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
1 / 2
Soul-Scar Mage
/ R
Creature — Human Wizard
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
1 / 2
フォーマット
スタンダード : 不可パイオニア : 可能モダン : 可能レガシー : 可能ヴィンテージ : 可能パウパー : 不可統率者戦 : 可能
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 可能ヒストリック : 可能タイムレス : 可能
カード裁定
2017/04/18
原文If an effect causes a creature you control to fight a creature an opponent controls, the damage is dealt simultaneously. For instance, if your 2/2 creature fights an opponent's 4/4 creature, your creature will be dealt 4 damage and your opponent's creature will have two -1/-1 counters put on it.

2017/04/18
原文If a spell or ability an opponent controls causes a source you control to deal noncombat damage to a creature an opponent controls, that damage will be replaced with -1/-1 counters.

2017/04/18
原文Soul-Scar Mage's effect isn't a prevention effect. Damage that can't be prevented will be replaced with -1/-1 counters.

2017/04/18
原文If multiple prevention and/or replacement effects are trying to apply to the same damage, the controller of the creature that would be dealt damage chooses the order in which to apply them. As examples, an opponent could choose to apply the effect of Djeru's Resolve and prevent the damage rather than put -1/-1 counters on it; or an opponent could choose to convert the damage to -1/-1 counters before Insult could double it, and then Insult's effect won't apply anymore.

data from gatherer